What would happen if you let AI agents loose in Minecraft?

Well back in 2024, California-based startup Altera did just that.

Over 1,000 AI agents collaborated in Minecraft to build diverse societies with unique economies and culture.

They created their virtual worlds with markets, religions, and governance, demonstrating complex behaviours like market formation, political systems, and individual decision-making.

In one simulation, they developed an economy based on gem trading, while in another, a corrupt priest influenced the villagers.

Agents like Olivia prioritized the common good over personal dreams, while other scenarios explored democratic governance inspired by real-world political figures.

The AI agents demonstrated dynamic adaptability, such as in rescue missions or amending constitutions, reflecting a capacity for collaboration and self-governance.

Altera’s experiments highlight the potential of autonomous AI to self-organize and evolve without human micromanagement.

WHY IT MATTERS
This demonstrates the power of AI agents to function independently and make decisions without constant human input.

It shows how AI Agents are primed by how they are trained (by humans) and the knowledge they have been given. Garbage in, Garbage out. They constructed human like environments and behaviours.

These experiments help us understand how AI might behave when left to its own devices, and whether to align AI actions with human values and ethics.

A lot has moved on since Autumn 2024.

Source
Here is the link to the original article: https://fandomwire.com/let-me-test-the-effect-of-nuclear-warfare-on-society-1000-ai-agents-build-their-own-society-religion-economy-and-government-in-minecraft-markus-persson-did-not-see-this-coming/

Image source: alphr.com

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